Changing the Virtual Library Tour into a Scavenger Hunt Activity for Distance Students

Session Format

In-person Poster

Conference Tracks

Library Instruction and Instruction Design

Short Description

The Camden-Carroll Library at MSU remodeled the library’s First-Year Seminar library tour into an outside of the class activity which revamped the previous virtual tour for distance students. My poster focuses on the development, implementation, and results of the 2019 remake. An eighteen mission scavenger hunt was created to lead the distance student virtually around the library building’s areas using the free downloadable GooseChase mobile application. The activity utilized a LibGuide website to complete the same on-campus missions formatted to online website use. The goal was to have the distance student learn information about the library in an interactive way.

Long Description

In the summer of 2019, the Camden-Carroll Library at Morehead State University (MSU) undertook the process of a complete revamp of the library’s First-Year Seminar instruction. To accommodate numerous new instructional sessions, the previous First-Year Seminar library tour had to be transformed into an outside of the class activity. A revamp of the library’s prior use of a virtual tour for distance students was created and implemented. My poster focuses on the development, implementation, and results of this revamp from the fall semester of 2019. The virtual tour was refashioned into a self-driven scavenger hunt that utilized eighteen missions to lead the distance student virtually around the library building’s areas and spaces via the free downloadable GooseChase mobile application. To complete the same GooseChase missions as on-campus students, the scavenger hunt activity utilized a LibGuide website designed and formatted for online usage by the distance students with the App. Online students would still use the GooseChase App but the students would hunt and take pictures of the LibGuide content slides on their display screen instead of selfies at the physical library location. In addition to pictures, the input of text answers in the GooseChase App was required for some missions. The goal of the online scavenger hunt activity was to have the student learn information about the library’s areas, spaces, and services in a fun, interactive way that went beyond just scrolling through slides and screenshots. The activity was designed to give the distance students the same feeling of participation as the on-campus students as they actively hunted for the answers to the missions.

Learning Objectives

Discover ideas on how to reimagine traditional library tours.

Discover how to integrate mobile technology into library tours.

Share

COinS
 

Changing the Virtual Library Tour into a Scavenger Hunt Activity for Distance Students

In the summer of 2019, the Camden-Carroll Library at Morehead State University (MSU) undertook the process of a complete revamp of the library’s First-Year Seminar instruction. To accommodate numerous new instructional sessions, the previous First-Year Seminar library tour had to be transformed into an outside of the class activity. A revamp of the library’s prior use of a virtual tour for distance students was created and implemented. My poster focuses on the development, implementation, and results of this revamp from the fall semester of 2019. The virtual tour was refashioned into a self-driven scavenger hunt that utilized eighteen missions to lead the distance student virtually around the library building’s areas and spaces via the free downloadable GooseChase mobile application. To complete the same GooseChase missions as on-campus students, the scavenger hunt activity utilized a LibGuide website designed and formatted for online usage by the distance students with the App. Online students would still use the GooseChase App but the students would hunt and take pictures of the LibGuide content slides on their display screen instead of selfies at the physical library location. In addition to pictures, the input of text answers in the GooseChase App was required for some missions. The goal of the online scavenger hunt activity was to have the student learn information about the library’s areas, spaces, and services in a fun, interactive way that went beyond just scrolling through slides and screenshots. The activity was designed to give the distance students the same feeling of participation as the on-campus students as they actively hunted for the answers to the missions.