No Name (Tentative) Senior Design Project

Phoebe Fleshman

Abstract

This project seeks to integrate the concept of semi-autonomy into the niche sport of Combat Robotics, aiming to elevate creativity and technical challenges within the field. With a background in building combat robots and proficiency in engineering tools like CAD software and 3D printing, the focus is on developing a 3-lb semi-autonomous flipper robot capable of firing its weapon based on sensor input. For a short history, combat robotics originated from events like 'Critter Crunch' and are evolving through shows like 'Robot Wars' and 'BattleBots', underscoring the sport's continuous growth and innovation. Despite this, semi-autonomous robots remain scarce, with notable exceptions like 'Chomp' from 'BattleBots' (2019 Season) and Meltybrains. Through the analysis of different weapon types, the flipper was selected due to its suitability for semi-autonomy. Distance sensors and pressure sensors will be integrated into the weapon and will trigger autonomous responses upon detecting the opponent's proximity. Constraints such as the 3-lb weight limit, material selection, and drive system choice are considered. With the final selections for materials involving UHMW, aluminum, and steel. Where the UHMW will be the material used for the body, aluminum will be used for the armor plating along the outside of the robot, and steel will be used for the flipper arms. As an end goal for the project, I aim to compete with the 3-lb flipper in April at Norwalk Havok Robot League (NHRL) which is a leading competition that encourages innovation and creativity in the sport.

 

No Name (Tentative) Senior Design Project

This project seeks to integrate the concept of semi-autonomy into the niche sport of Combat Robotics, aiming to elevate creativity and technical challenges within the field. With a background in building combat robots and proficiency in engineering tools like CAD software and 3D printing, the focus is on developing a 3-lb semi-autonomous flipper robot capable of firing its weapon based on sensor input. For a short history, combat robotics originated from events like 'Critter Crunch' and are evolving through shows like 'Robot Wars' and 'BattleBots', underscoring the sport's continuous growth and innovation. Despite this, semi-autonomous robots remain scarce, with notable exceptions like 'Chomp' from 'BattleBots' (2019 Season) and Meltybrains. Through the analysis of different weapon types, the flipper was selected due to its suitability for semi-autonomy. Distance sensors and pressure sensors will be integrated into the weapon and will trigger autonomous responses upon detecting the opponent's proximity. Constraints such as the 3-lb weight limit, material selection, and drive system choice are considered. With the final selections for materials involving UHMW, aluminum, and steel. Where the UHMW will be the material used for the body, aluminum will be used for the armor plating along the outside of the robot, and steel will be used for the flipper arms. As an end goal for the project, I aim to compete with the 3-lb flipper in April at Norwalk Havok Robot League (NHRL) which is a leading competition that encourages innovation and creativity in the sport.