Developing a Turing Test for Virtual Reality

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Paper

Abstract

As advances in virtual reality technology continue to make virtual environments more immersive and indistinguishable from reality the need to tell one from the other increases concurrently. The Turing Test created by Alan Turing provides a good example of this. As technology advanced there was a need to distinguish machine from person. While this test is not ideal for a virtual environment the theoretical ideas behind it may provide useful insight into the creation of a test that is. The test to discriminate reality from virtuality will depend upon factors such as how users judge virtual versus real environments, presence, and how the environments can influence their judgement. The importance of examining previous tests comes in identifying possible confounds and flaws that could translate to a test for virtual environments. All of these factors will require methods of measurement in order to correctly asses the believability of the virtual reality. The factors, their measurement techniques, and the methods of a proposed Turing test for virtual environments is proposed by the researchers for further development.

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Developing a Turing Test for Virtual Reality

As advances in virtual reality technology continue to make virtual environments more immersive and indistinguishable from reality the need to tell one from the other increases concurrently. The Turing Test created by Alan Turing provides a good example of this. As technology advanced there was a need to distinguish machine from person. While this test is not ideal for a virtual environment the theoretical ideas behind it may provide useful insight into the creation of a test that is. The test to discriminate reality from virtuality will depend upon factors such as how users judge virtual versus real environments, presence, and how the environments can influence their judgement. The importance of examining previous tests comes in identifying possible confounds and flaws that could translate to a test for virtual environments. All of these factors will require methods of measurement in order to correctly asses the believability of the virtual reality. The factors, their measurement techniques, and the methods of a proposed Turing test for virtual environments is proposed by the researchers for further development.