Start Date
4-1988 8:00 AM
Description
With the advent of the Space Station, Heavy Lift Launch Vehicle and other projects, NASA has been prompted to critique major ground checkout systems around KSC. This critique is being used as a basis for the development of a central set of functions which are common to all checkout operations throughout the program. A prototyping effort was started over a year ago to implement those central functions, this effort was called the Generic Checkout System(GCS) which, over the past year, has grown into a working model 1 for ground checkout systems. At the Twenty-Third Space Congress a paper was presented which outlined the rudimentary operations of the GCS. Since that time GCS has evolved into a state of the art checkout system which demonstrates flexibility and ease of use. The GCS system has been chosen as the architecture which will support the Partial Paylod Checkout Unit(PPCU), a new system to be installed in early 1990. The development of the GCS system was meant to also address several problems inherent in current checkout systems: lack of flexibility, poor user interfaces and the abscence of an upgrade path from obsolete hardware. The GCS seeks to solve these problems in ways which utilize high technology advances in computer hardware and software. These advances include the use of commercial UNIX operating system based computers which offer vendor independence and portability of software, the use of state of the art user interfaces offering high resolution graphics, mouse interfaces and the ability to create displays interactively without the need to generate code to drive them. The use of other high tech products is also apparent in the GCS such as the support for Artificial intelligence, relational data base technologies, ADA programming language, parallel processing, RISC technology architectures, optical storage media, Local Area Network Connectivity, commercial graphics packages, INMOS transputers and the latest microprocessor technologies. This paper will attempt to explore some of the facets of the GCS prototyping and development effort and mention the future plans for the architecture which has been developed.
The Generic Checkout System Approach to Ground Checkout Systems
With the advent of the Space Station, Heavy Lift Launch Vehicle and other projects, NASA has been prompted to critique major ground checkout systems around KSC. This critique is being used as a basis for the development of a central set of functions which are common to all checkout operations throughout the program. A prototyping effort was started over a year ago to implement those central functions, this effort was called the Generic Checkout System(GCS) which, over the past year, has grown into a working model 1 for ground checkout systems. At the Twenty-Third Space Congress a paper was presented which outlined the rudimentary operations of the GCS. Since that time GCS has evolved into a state of the art checkout system which demonstrates flexibility and ease of use. The GCS system has been chosen as the architecture which will support the Partial Paylod Checkout Unit(PPCU), a new system to be installed in early 1990. The development of the GCS system was meant to also address several problems inherent in current checkout systems: lack of flexibility, poor user interfaces and the abscence of an upgrade path from obsolete hardware. The GCS seeks to solve these problems in ways which utilize high technology advances in computer hardware and software. These advances include the use of commercial UNIX operating system based computers which offer vendor independence and portability of software, the use of state of the art user interfaces offering high resolution graphics, mouse interfaces and the ability to create displays interactively without the need to generate code to drive them. The use of other high tech products is also apparent in the GCS such as the support for Artificial intelligence, relational data base technologies, ADA programming language, parallel processing, RISC technology architectures, optical storage media, Local Area Network Connectivity, commercial graphics packages, INMOS transputers and the latest microprocessor technologies. This paper will attempt to explore some of the facets of the GCS prototyping and development effort and mention the future plans for the architecture which has been developed.
Comments
No other information or file available for this session.