Date of Award
Summer 2000
Document Type
Thesis - Open Access
Degree Name
Master of Science in Human Factors & Systems
Department
Human Factors and Systems
Committee Chair
John A. Wise, Ph.D.
Committee Member
Ira D. Jacobson, Ph.D.
Committee Member
Dennis A. Vincenzi, Ph.D
Abstract
Augmented reality is a virtual environment that integrates rendered content with the experience of the real world. There is evidence suggesting that augmented reality provides for important spatial constancy of objects relative to the real world coordinate system and that this quality contributes to rapid skill acquisition. The qualities of simulation, through the use of augmented reality, may be incorporated into actual job activities to produce a condition of "just-in-time learning." This may make possible the rapid acquisition of information and reliable completion of novel or infrequently performed tasks by individuals possessing a basic skill-set. The purpose of this research has been to investigate the degree to which the acquisition of a skill is enhanced through the use of an augmented reality training device.
Scholarly Commons Citation
Milham, Russell P., "An Investigation of Skill Acquisition under Conditions of Augmented Reality" (2000). Master's Theses - Daytona Beach. 146.
https://commons.erau.edu/db-theses/146