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Journal of Aviation/Aerospace Education & Research

Key words

training, virtual reality, human factors, pilot

Abstract

As immersive training technologies reshape the future of aviation education, this study explores the impact of integrating Virtual Reality (VR) into a structured instructional model for B-52 pilot training. With the development and implementation of the I-BUFF (Integrated B-52 Unit Flight Familiarization) model, an innovative framework built upon the 4C/ID (Four Component Instructional Design) and SEEV (Salience, Effort, Expectancy, Value) models, this research evaluates whether structured VR environments improve training transfer and accelerate task proficiency for in-air refueling tasks. A sample of 233 pilot trainees was assessed across three groups: traditional training (non-VR unstructured), VR semi-structured, and VR fully structured training. Results demonstrated a statistically significant reduction in both sorties and minutes to proficiency among those trained with structured VR, supporting the hypothesis that strategic pedagogical design enhances VR training outcomes. While developed for a military context, the I-BUFF model presents a scalable and transferable approach to instructional design that holds promise for broader application across general aviation training environments. Findings reinforce that VR, when paired with evidence-based learning models and instructor guidance, can serve as a powerful supplement to traditional flight training.

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