Beyond Myth and Metaphor – The Case of Narrative in Digital Media
Document Type
Article
Subject
Social Sciences
Publication Date
2-7-2020
Course Date
Spring 2020
Course Number
Hon 250
Course Title
Honors Seminar II
Abstract
If we compare the field of digital textuality to other areas of study in the humanities, its most striking feature is the precedence of theory over the object of study. Most of us read novels and see movies before we consult literary criticism and cinema studies, but it seems safe to assume that a vast majority of people read George Landow before they read any work of hypertext fiction. In this paper [the author investigates] one of the most important forms that this advance theorizing of digital textuality has taken, namely the use of narrative concepts to advertise present and future product. (adapted from text)
Recommended Citation
Ryan, M. (2001). Beyond Myth and Metaphor – The Case of Narrative in Digital Media. Game Studies, 1(1). Retrieved from http://gamestudies.org/0101/ryan/
Comments
To facilitate classroom use, publication dates reflect assignment dates. See the Recommended Citation for publication date.